Lords Mobile 7 tips on how to increase might

Hi guys today i will discuss on HOW TO INCREASE MIGHT! :)

So what is might? Might is basically the overall total of your turf. It's really not your firing power in the battlefield; it's just part of that.

There are 7 things calculated to tally your might

might lords mobile



1. Troops


     So this is basically the core on fighting. The troops added to the computation of might. Train more of this if you want to increase your might faster, but i suggest you don't use gem on this things because they die.

royal guard


2. Traps

     
      Below traps are not the castle traps. this traps are the one inside your wall. Traps give you a small boost on defense when guarding against a T3 or less players but when a T4 attacks you, this doesn't do a thing. Don't build this thing if you are going for a trap account.



3. Buildings


This are the building you build (Lumber Mill, Farms, Quarry etc etc). Basically you need to set up 1 of each resources building for a trap account.

lumber mill lvl 16

4. Quest


This are the turf quest. Don't accept this if you are going for a trap account. Accepting this will increase your might,

turf quests

5. Research


Next up is the research you will need a lot of this. You will gain a lot of might from this one. You only need to focus research on military tree when going for a trap account.

monster hunter level 6

6. Hero Armies


Hero armies are the heroes you used to attack monsters.

sage of storms

7.Familiars


Familiars also help on getting you to increase might. Low level familiars give low might but high level ones will give you a boost on might.

Territe



How to increase might

  • Gem troops T3 or T4 only as the T2 and T1 doesn't give that much boost in might
  • Focus on the research tree the higher the level the better increase in might
  • Unlock heroes then upgrade them to gold medal
  • Unlock all familiars then level them up



Summary


As many of us know not all high might players are strong in battle because the total might is not only composed of troops there are a lot of 0 troop players that has a 100m might or more that's because there might composed of the tally of the 7 things I listed here. You will lose might if one of the 7 things is lost for example you got attacked and your lost some traps and troops then you will lose might. If I missed something please comment down below.

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